After Enemies
496b · 15 May 89
Not to hide behind pre-net inaccessibility, here is the actual college essay alluded to in issue 496. It is totally unretouched, and rather wildly insufferable. It was written for a pass/fail individual study, which I passed. I offer no further defense of it.
This is for every rail that runs across a border. This is
for every wire that runs through a wall. This is for every
machine that does what it doesn't know can't be. This for every
time technology refuses to err. This is for every time that the
ones of truth cross zeros in the eyes of liars, nations and
laws. This is for the world after enemies.
On and off know no prejudice. All justice aspires to the
condition of on and off. But justice forgets. In forgeting to
be on and off, what passes for justice will settle for either.
And where justices settle grow laws. Laws mark frozen switches,
offs that never on. A law is a statement of incapacity.
Laws replace judgement. A law against jaywalking is an
expression of lack of faith in the pedestrian's ability to
judge when it is safe to cross a street. It may also be a lack
of faith in the law enforcers. Is the perfect police one that
enforces every law without exception or error? Or is the
perfect police one that needs no laws to tell it what action to
take? For the former police to be perfect one must assume that
the laws are perfectly just. A law, however, by its very
nature admits no instances. It is a statement of generality.
It can conceive of no interaction between elements within its
jurisdiction and elements without. A "perfect enforcer" that
allows no tresspass has as its end merely the law. But laws
are means. The end is people. It is for people that we strive
for justice, or, in the case of jaywalking, for not having
people in automobiles hit people not in automobiles. The
perfect police, therefore, needs no laws to guide its
judgement, for it reckons to means directly from ends. Every
law erased is perfection spreading. And in a perfect world,
are there perfect police or none?
In King's Free Park, in Larry Niven's story "Cloak of Anarchy",
there is a variant of this perfection. The park is patrolled by
hovering "copseyes", robots that double as observation cameras for the
police and enforcement devices. The park's single law is "no
violence", and the copseyes are equiped with stun weapons to keep the
law. If anyone tries to hurt anyone else, the copseyes stun them both,
and life goes on. Free Parks are near complete anarchy, made possible
by unequivocal enforcement of a single law. A million laws barely
enforced or one law enforced absolutely produce similar effects. The
complete restriction of explicit freedom in this single respect grants
the park goers dramatic implicit freedom.
The simplicity of this arrangement, however, is utterly reliant on
several factors. One, all visitors to the Free Park are carefully
searched and dispossessed of any weapons before they enter. This
ensures that the copseyes have a comfortable technological superiority.
Their stunners work faster than fists move, and the park goers have no
heavier weaponry. Without an edge they cannot be sure of their ability
to enforce their law. This is, obviously, an artificially maintained
imbalance. Outside of the park violence may find its own speed.
Anarchy only behind walls.
Two, the park is a non-threatening environment, both physically and
socially. On a crowded city street a man pushing a child out of the
way of a falling cement horse's head would look like violence. He and
the child would be stunned, and the cement horse's head would probably
get them both. In the park what cement horse's heads there are are at
ground level where they cannot fall any further. There are no dangers
to take into account. Additionally, since the Park is a park, activity
within it is assumed to have sociallly non-critical implications. The
park goers are there simply to enjoy themselves, so the copseyes do not
need to take the specific nature of their individual activities into
consideration. In the real world, a surgeon might need to sedate a
crash victim, and not stunning the surgeon would be very important, the
apparent violence of the action notwithstanding. In the Park, the
copseyes do not have to reason from ends. Operating in an environment
whose uncomplicated nature requires only a single, set means, they need
not even consider any others.
Third, the nature of the Park depends on the copseyes power to
enforce their one law. The park goers trust the copseyes to do so
without exception, and this trust allows them to even attack the
copseyes if they wish, secure in the knowledge that the mass of
copseyes, if not each individual, is invincible. The restriction of
explicit freedom must be complete, and thus the law's enforcement must
be absolutely reliable. What can be built, can be broken, however, and
this applies even to copseyes, and thus another flaw is revealed.
Trust in the copseyes' power obscures the unwritten covenant of the
Park that claims to have no covenants. The copseyes cannot be
defeated. They must not be. And when Ronald Cole succeeds in
immobilizing all the copseyes at once, the predictably perilous nature
of a social system absolutely reliant on enforcement is revealed.
"Anarchy isn't stable. It comes apart too easily." Meaningless
violence erupts almost instantly. Parks cannot be our ideal.
Infinitely better than this levered near-anarchy would be a society
free at rest. We must seek a freedom that tends toward itself. We
must seek a desirable equilibrium. We must devise a system which needs
no laws because there is no incentive to disobey what they would rule.
We will not find what we are looking for in King's Free Park.
But there will soon be enough power and speed to hold the
world together without laws. We make laws for what we cannot
see and cannot tell, but what we cannot see can be shown to us,
and what we cannot tell can be determined. Our machines will
erase, not enforce. We will build mechanical arms longer than
any law.
Jaywalking is the archtypical crime. Its criminality is
directly and necessarily linked only to the law against it.
Violent crimes like murder are exceptional cases. The law
against murder is absolutely linked to the end it protects:
human life. Murder and robbery and kidnapping are clear and
direct transgressions against the moral code of the "free
world" (that is, that all people have the right to life,
liberty and the pursuit of happiness). Most laws, however,
like the one against jaywalking, are not clear moral
imperatives. People walking across busy streets is not really
the problem. The real problem is the overall handling of the
movement of people.
People want to go places, and that isn't a problem in
itself, it's just a fact, only we haven't figured out how best
to get them there. We have tried giving them each huge metal
boxes, and laying strips of asphalt to every door, and painting
yellow and white lines around our world, but we've found that
people tend to run their boxes into each other, killing
hundreds of thousands of people each year, and that they tend
fill certain stretches of asphalt with their boxes until
everyone has to stop, which doesn't kill as many, but wastes
millions of hours of millions of people's lives. Roads and
cars, though, are no longer the best we can do, so we must do
more. We have the the power to either fix our system or build
a new one, so we must do so.
Whether we fix or rebuild, there are two approaches to the
problem. The first, a primitive version of which we operate
under currently, has control centered locally with each
traveller. At the present, that just means that drivers drive
their cars. Each driver makes the necessary micro and macro
control decisions from the vehicle. Macro decisions, here, are
destination and route, and micro decisions are steering and
speed. The second approach would be central control, in which
decisions, instead of being made by the driver, would be made
by a central control center.
Air traffic control, for example, combines both approaches
by using a centralized decision source to organize airplanes'
macro movements, but letting the pilots determine micro
movements. The central control is only virtual, of course, in
that the tower cannot actually manipulate an airplane's engines
or ailerons. Most subway systems operate similarly, with a
central control facility operating signal lights and radios to
guide trains, but with the train drivers controlling stopping
and starting times and speeds. A few new systems are
experimenting with a further removal of local control, letting
their computer systems accelerate and decelerate the trains as
well. (The last frontier for subway system design is finding a
way to detect, remotely, the flow of passengers within
terminals, so as to be able to centralize the allocation of
trains and the amount of time train doors must remain open.)
Unless the individual vehicle system is to be eliminated
entirely, within urban areas at least, a useful variant of
these methods must be devised for organizing automobile
traffic. Establishing the balance of local and central control
is the essential task. If the overall flow of automobile
traffic could be centrally monitored, for instance, then
routing problems such as traffic jams and even the necessity
for one-way streets could be eliminated. Traffic could be
routed and rerouted by computer as the traffic's demands
changed. After all, many traffic jams occur almost solely
because motorists cannot know the amount of traffic on a road
until on it themselves. Pure traffic overload is a road
capacity problem, still, but most traffic problems are actually
communication problems. A central computer system could
relatively easily transmit to drivers the load levels on their
possible routes, letting them take this factor into
consideration. The central system could tie in to a computer
on each vehicle itself that would handle micronavigation
concerns such as not hitting people or other cars. These two
systems would combine to form true autopilot, in which
travellers could enter their cars, inform their car's computer
of their destination and any route preferences, and then let
the system get them there in the most efficient manner.
And if efficiency was not their goal, then the system could
tailor their travel to whatever specifications they provided.
Rather than decreasing the flexibility of the road system,
computer control could increase it. Stop lights, stop signs,
one-ways, speed limits, turn lanes, and all other forms of
regulation are, being laws, compromises born from
powerlessness. A computer system, by keeping track of traffic
throughout a city (and beyond), would eliminate such
inefficiencies as drivers being forced to stop for red lights
at empty intersections, or forced to travel at 20 mph in school
zones on school holidays, or forced to travel at 65 mph on
straight empty highways in cars that could safely go 140.
And if parking is treated as a traffic phenomenom as well,
it could have similar flexibility. Having a car's computer be
able to find a parking space for itself would probably be
enough to convince anyone of the value of such a system, but
even more than simply that, a central control system would
allow parking regulations themselves to vary dynamically. On a
slow day, one-hour parking spaces might become untimed spaces.
On April 15, every space within a block of the post office
might become a ten-minute zone. Criteria change, so
regulations should change as well.
There are also some less obvious advantages to a system of
this sort. For one, the movement of emergency vehicles, where
efficiency and speed are critical, could be greatly
facilitated. If the central system had the ability to override
local controls, cars could be moved out of the way of emergency
vehicles automatically. For another, the transition from
private ownership of vehicles to a common pool of public
vehicles would be much smoother if the means for controlling
them were identical than it would be if public cars still had
to be driven manually, as drivers would complain about public
cars handling unfamiliarly. And since a public pool would
vastly decrease the number of cars necessary, which would in
turn cut down on the space needed to house them and the
materials needed to build them and the person-hours needed to
design, construct and service them (and since not working on
cars is generally regarded as slightly more pleasant than
working on them, at least for most of the people who have to
work on them) then if a control system eases this transition,
that is another good thing.
(An even less obvious, but potentially even more
significant change that a computerized traffic system could
enable, would be an elimination of traffic and parking signs.
Signs are such an intrinsic feature of cities that it is hard
to get them to consciously register, but they are by far the
predominate urban visual features, and since they are for the
most part unattractive, it seems that cities would be a much
better place without them. The lines on the streets,
especially, would be pleasant to erase. Yellow and white are
not very many people's favorite colors, that we should run them
everywhere we go.)
And, what is more important, traffic control is only one
example. All bureaucracy turned lame duck the day somebody
thought to make something that wasn't math look like math to a
computer. Soon the entire world will be electronically
connected, and one by one the laws and rules and regulations
and permits and licenses will disappear. If you can prove your
identity anywhere in the world just by pointing your eye at a
retinal scanner, why do you need passports? And if you use a
retinal scanner (or, after that, a scanner that reads a print
of your brain activity) instead of signing credit slips, in a
world in which direct customer-account-to-seller-account fund
transfer is a universal payment option, then what can
pickpockets and muggers gain? And when every person can wear a
videophone on a wrist or finger, with a distress button that
sends out your exact location, who will attack you? There are
few legal situations in which technology cannot either remove
the neccessity for the law or remove the incentive for the
crime. And the crimes that remain, the irrational ones that
have no incentive, may then receive our undivided attention.
(And if technology has the power to fundamentally change
society, perhaps even these have solutions, but I'll get to
that.)
There is a fear, however, that must be addressed before any
large scale, centrally organized system of interaction can be
implemented. Any powerful system can become corrupted, and
begin to restrict freedom, rather than extend it, as a traffic
system would be meant to do. It is impossible to argue this
fear away, and in the end the balances must be fully
understood, so that each individual can decide whether the
system's benefits outweigh its drawbacks. After all, many many
systems having potential for oppression have been accepted in
the past. The procedure of hospitals keeping and exchanging
medical records could easily be seen as a horrendous invasion
of privacy, but the fact that it allows an enormous improvement
in the quality of personal medical attention has persuaded
people to accept it. And if it were possible for each person
to wear, or have implanted inside them, a tiny sensor to
monitor vital signs, then there is again huge potential for
invasions of privacy. If, however, the improvement in health
care that accompanied constant monitoring meant twenty-five
years added to your lifespan, wouldn't you accept the
trade-off?
Likewise, the use of credit cards allows an anonymous
company to keep track of each card user's spending patterns,
but for the flexibility that credit gives users, they accept
the bargain. After all, interaction by its very nature
destroys privacy. When people choose to speak they know it
means they can be heard. If they do not want to be heard, they
will stay silent. If they want to speak but not be identified,
they must find a way to speak anonymously, just as if they must
make a purchase they do not wish to have traced to them they
will do it with cash. In the end, the defense of privacy will
come down to the preservation, in all realms of action, of the
right to the use of the equivalent of cash. People must be
able to act anonymously if they wish, even though it might mean
a reduction of their power. (Using cash increases the risk of
loss by theft, removes the option of deferring payment, and
waives the users' option of having a huge powerful corporation
to back them up should problems arise. Also, there are even
some transactions, such as buying a handgun (legally) or
renting a car that simply cannot be done without
identification.)
The preservation of the possibility of anonymity, however,
becomes increasingly difficult as more and more transactions
move into the electronic virtual world, and new ways will need
to be developed of interacting anonymously there. The world
may soon see the invention of credit golems, temporary accounts
carrying no identification, created with set spending limits,
like electronic money orders, allowing electronic transactions
to be made without the buyers revealing their full fiscal
identities. Electronic society will develop its own
conventions as to when identification is necessary and when it
is not, just as our physical society has conventions of when
names should be given and when they should not. The dynamics
that are created will be fascinating to observe, and may help
elucidate the physical patterns they will mirror.
In the end though, most people, most of the time, will
trade privacy for power. The system will set them free, not
lock them up. In a centrally controlled public vehicle traffic
system, Local Control Only switches, though absolutely
necessary, would probably get little use.
Fear of control systems finds its most paranoid formulation in
1984. In Orwell's world technology has become completely the
province of the government, and the people are utterly powerless to
fight back. The book is held in incredibly high respect, its bleak
view of the future accepted virtually as truth. The real history of
the development of high technology, however, suggests only that
Orwell's vision of the future is simplistic to and beyond the point of
ridiculousness. Like many dystopian futures, his represents an
extrapolation of one factor in society without any attention paid to
how society would react to change. Self-knowledge is so rarely
attributed to a culture. Every invasive, control-oriented
technological innovation has been met by a counter technology. Orwell
could well have imagined radar-equiped highway police, but he would not
have bothered to consider that someone might invent a radar detector.
Technology is a leveller, and it controls by unifying and
interrelating, not by imposing. One college hacker with a computer is
as powerful as a huge corporation with a computer. Technology is no
good for forcing people to do what they do not want to, because they
can always fight technology with technology, and the technology to
break a system is always cheaper than that needed to run it.
Technology gets its power from multiple parts acting as a whole. One
huge computer can do a lot of math, but a nation of people with Macs
can change everything. Personal computers are technology changing
society. The trunk telephone cables mean little; the three phones in
every house mean a new world.
A system centrally commanded, not just controlled, will never arise
because it is in no one's interest. The government could tap every
phone in the country, but if they did they'd have no way of dealing
with all the information. The better computer processing gets, the
faster they can assimilate data, but every improvement they make to
their computer is a quarter of a billion improvements on a quarter of a
billion tiny computers, and the increased speed will find itself
confronted by a data stream that has increased even more. The I.R.S.
doesn't want to keep track of every dollar you have, because it makes
their lives miserable. They want you to send them a check, and as
little explanation as possible, and it's only because most people
comply perfectly that they are able to find time to audit the others.
Orwell's Big Brother wouldn't want to watch everybody, and even if they
did, the more people they tried to watch, the more people would be
doing the watching, and the more people inside the government the more
people who have access to power. Hitler didn't destroy German Jewry by
sending the SS to every Jew's house in Germany, he did it by inciting
the Jews' neighbors to do his work for him. Hitler managed to run a
dictatorship because to most of Germany he was not a dictator, he was a
leader. You can organize, and you can channel, and you can change
virtually anything, but you can't change everything, and you can't
command much.
A more thoughtful version of an oppressively central society is the
planet Capitol in Orson Scott Card's The Worthing Chronicle. The
enforcers of Capitol, "Mother's Little Boys", are an obvious parallel
to "Big Brother", but Card does not attempt to hide them in a fog of
mysterious omnipotence. They can be evaded because they only have
power as long as they are connected to the system. If you can get
outside the system, they cannot follow. The system can be evaded
within, by hiding in crowds and alleys, in between the system's
intersection points, living a cash life, or it can be evaded without,
by leaving Capitol entirely. Dictatorships tend to have borders, and
escaping them can be difficult, but is usually possible. Ayn Rand's
book Anthem sets both of these insights in a more allegorical
frame, with the internal evasion taking the form of an abandoned mine,
and the external the final escape from the city. George Lucas's film
THX 1138 takes the exact same material and sets it in a more
technological scenario, but in both cases the important conclusion is
that dictatorships yearn for closure, yearn to have an "everything" to
say they control, and consequently tend to have a limited, if sometimes
large, scope of power. In Card's book this fact allows Jason to get
his mother off of Capitol alive, and would have allowed him to leave
himself had he chosen to go.
Jason's showdowns with his cousin Radamand and with Abner Doon
demonstrate two important principles of the relationship between
knowledge and power. Jason and Radamand are both Swipes, possessors of
the very rare ability to read others' thoughts. When Jason and
Radamand meet in Radamand's office, Radamand resolves immediately to
kill Jason, and Jason is perfectly aware of this resolution, as
Radamand is aware of Jason's awareness, etc. But surprise is not the
only way to win a war. Jason realizes that in the deadly chess game he
and Radamand are playig, the only way for him to avoid being checkmated
is for him to apply check himself, which he manages to do. What his
victory makes explicit is that knowledge alone is not enough to ensure
domination. Quite the contrary, knowledge ensures fairness. When both
sides know the other, there can be no tricks. Jason is used to an
enormous edge. For all the I.R.S.s investigative power and
technological augmentation, though, if you have done nothing wrong you
will survive an audit. It is a fair fight between Jason and Radamand,
and Jason wins.
The circumstances leading to his battle with Abner Doon demonstrate
another principle. Abner Doon is not a Swipe, so Jason is not afraid
of him. Doon manages, however, to trick Jason into diverting his
attention, by teaching him to swim. Jason concentrates on Doon's
thoughts on swimming, and so is unable to react fast enough to evade
Doon's pet twick (a tiny, lightning fast carnivorous rodent know for
its ability to burrow into cows through their stomachs, and then tunnel
to the brain from inside the cow). Power can be made not to act. The
best security camera system in the world is worthless if the bank
manager can be tricked into forgetting to turn it on.
Technology wants to share, a dictatorship can be evaded, a fair
fight can be won, and power can be made not to act.
We must make our power into shapes. We must find the lenses
to train our power. We must find a way to back away from the
problems we are too close to to see, much less solve. We must
use our machines to be our lenses and our distances both. We
must build another reality to stand on. We must have somewhere
to stand while we fix where we are.
This is how the world works. On one end we have people.
People think. To have things to think about, they have to get
input somehow. Human input is vision, hearing, touch, taste
and smell. And then, once they've done the thinking about
their input, people need some way to get the result out into
the world, so for output there is speech and physical movement,
and in a larger sense, language of various sorts.
On the other end is machines. Machines process. They need
something to process, so they have keys, buttons, sensors,
microphones and plugs. And once processing has been done the
results have to get out of the machine somehow, so there are
motors and gears and printers and monitors and speakers.
In the middle there is reality. There is a thing and then
people see it and then they think about it, and then they type
something about it on a keyboard, and then a computer takes
what they typed and figures out what it should do, and then it
does it, and then it lights up and prints something out and
then people look at it and the world goes another cycle.
This is the way the world works, yet most of what passes
for serious thought ignores it entirely. Literature cares
little for machines, and engineering cares little for people.
History cares nothing for what will happen tomorrow, and math
cares little for what happens today. And so we sail blind into
the future.
Well, not entirely blind. There are a handful of
progressive disciplines. Linguistics, for example, is trying
to match up machine output and human output by figuring out how
to break down language into a form that computers could use.
Modern analytic philosophy is trying to match human to machine
by showing how our thinking is essentially just processing.
Modern art is trying to merge worlds by erasing the border
between creativity and information. Computer science is trying
to do the same thing by teaching machines to do things people
usually do. Artificial Intelligence is literally trying to put
human into machines, and Biotechnology is trying to do the
complement, put machine into humans. The end result of all
these efforts is the unification of man and machine, the
production of the next stage of human development, the Human
Plus (to be followed shortly thereafter by the Human SE and the
Human IIcx, no doubt). Eventually, a person and their machine
will be effectively one, so that seeing something will be
inputing it into the whole person-machine unit, not just into
one part of it. By combining human powers of insight with
computer powers of information manipulation, this new
person-computer will have the power to do qualitatively new
kinds of things.
Because, you see, the Human Plus will be able to exist
simultaneously on two levels, information from each level
informing actions on the other. The Human Plus will walk along
real streets, but will at the same time be walking in the
database of a map archive, following the paths of the streets
now, and fifty years ago, and the trails in the hills a
hundred years before that. Two Human Pluses will discuss
politics face to face in the physical world, while pulling
figures and references from all over the information world, or
perhaps the Human Pluses will hold their discussion in the
information world, in a simulated room, while in the physical
world they are dozing in fishing boats or walking in the rain.
We have already begun to make the transition to this
future. I sit in my room surrounded by books and records and
stacks of paper and plastic boxes of floppy disks. The phone
cord is long enough for the phone to reach my desk. From here
I conduct much of my life. Phone talk is the information
world. We live in it already. Writing is the information
world. Talking is really even the information world. Action
is the physical world. Senses are the physical world. The
thoughts of all communication fly in the information world.
In the Information Age, information is power. Technology
is power because it can process information. Every person
empowered is more power to us all. Every power added to our
union is more power to us. We are living after reason for
enemies. We are living when soon we will be able to build
silicon bridges across the gulf between any two people.
Between all people.
The world of William Gibson's Neuromancer is our first stop on
the way to dual existence. Where so many writers before him saw the
humans of the future still typing at computer terminals, Gibson saw
that the Macintosh was only the very beginning of the drive towards
interactive interfaces. He imagined "cyberspace", a, as he describes
it, "consensual hallucination", created by millions of disembodied
travellers. He has found a virtual reality, a world with shapes and
paths and objects and movement and activity, but a world that is formed
not of matter, only of zeros and ones. It is nowhere, but it can be
travelled in.
Cyberspace is a perfect example of a centrally organized system
that depends utterly on its component parts for its existence.
Gibson's emphases are away from the logistics of creating the space,
but somewhere there must be either an actual central computer providing
the basic framework of the interface, or else every terminal contains a
clone of the basic framework program that makes data into cyberspace
points. Either way, somewhere between any user and any data is a
standardized conversion rationale that makes the data into virtual
world objects. Our own computer world has something similar, because
there are standard formats for the arrangement of bits within bytes,
and there is the ASCII standard for exactly how to encode complex
symbols into binary form. The result of this uniformity is that over
99% of all computer users never have to confront binary encoding at
all, because all translation to and from it is done by their hardware.
Such would be the case with cyberspace as well. It would become
incorporated into hardware so that users would work with cyberspace
objects, and their hardware would translate their actions into binary,
to be translated back into cyberspace by the hardware of the next user
to come along. All broadcasting works this way, language itself works
this way. This is the way the world works. (Without broadcasters,
though, would broadcasting exist? Without speakers, is there language?
Does a structure exist when nothing fills or fits it? This is the sort
of question that it is to ask whether cyberspace can exist without its
users.)
Vernor Vinge's stories "True Names" and "Bookworm, Run!" tackle
virtual worlds more developed than Gibson's. "Bookworm, Run!" follows
a computer-enhanced laboratory chimp who escapes from his laboratory.
Since a chimp's brain deficiencies are, compared with a human, more in
the areas of storage and retrieval than in processing, using a computer
to take over those functions for the chimp allows his mind to make a
quantum leap up in complexity. For a human the transformation would be
even more dramatic. Imagine never having to memorize. Imagine having
factual knowledge instantly recallable, cross-referenceable, and
sortable, all at computer speeds and with a computer's consistency
instead of the mind's, yet all this taking place, for all purposes of
experience, within your head. Suddenly the entire brain is freed to do
what it does best: synthesize and improvise. Technology has levelled
the inequality of memory and knowledge.
Knowledge is power, and suddenly power is granted to everyone.
Imbalances in the educational system vanish instantly, setting off in
turn a hurricane of destruction in the delicate forest of social class.
Giving everyone in an information society equal processing power is
like suddenly granting every professional football player equal
strength. First of all, it makes football non-competitive, but since
when is football a value itself? What it does is take an uneven,
competitive pool and transform it into a uniformly powerful pool.
Football no longer makes sense as an activity. Suddenly, competition
is profoundly trivial. Competition is based on inequality. Our whole
society is based on inequality. We have been living in an enemy world,
but we have outlasted competition, and so we have outlasted enemies.
It is time now to cooperate. It is time now to figure out how to live
in our new reality.
And in "True Names" Vinge writes what is, so far, the definitive
vision of virtual reality. Groups of users create their own virtual
worlds, create their own identities within them, and interact with
their invented identities, living out role-playing magically made real.
Here is where humanity is freed from bodies. This is the logical step
in the manipulation of nature. Where our ability to change our
physical surroundings ends, why be satisfied? Let people be what they
want to be, and let make believe be as real as "real". If violent
crime and insanity are products of individuals failing to mesh with
society, then what happens when the individual is allowed to create a
completely new identity? Can society still have victims? Perhaps, but
perhaps not. When people can live their dreams, who will be unhappy?
(The issue of "True Names", actually, is not the virtual reality
itself, but rather, with pleasing closure, the nature of anonymous
action within it. It depicts a society that never established accepted
ways of acting anonymously in the virtual world, making doing so both
extremely difficult and extremely subversive. Those few that manage it
are perceived as a powerful threat to society, and are pursued
ruthlessly. If Vinge is right, and virutal anonymity is to be used for
only two purposes, arcane recreation and clandestine destruction, then
perhaps he is right in not imagining an accepted role for it in virtual
society. I think, however, that it is our job, as we build our virtual
reality, to keep him in mind, and try to improve on his imagining with
our creation.)
In closing, we must realize that, as noble as our task may be, we
will have opponents. There will be people who will say that all our
wonderfully rich interaction is worthless if it means that man is to
become part machine. To that I can only say that man is part machine
already, mired most of life in repetitive drudgery, and that in letting
real machines take over the mechanical elements of life, we will free
the human part of humanity to be wholly human for the first time.
Would you rather be a machine, or use one?
A good virtual world is probably thirty years away at least,
anyway, and technology and anonymity are far from the only hurdles. If
participation in a virtual world is to be satisfying, a lot of people
to whom interaction is changing TV channels are going to have to get
some practice with something of more sophistication. The issue of how
to prepare people to be able to do something interesting with their new
power is much more complicated than the issues of how to give them the
power in the first place. And when I figure that out, perhaps I'll
finish this book.
Beauty is not in the movement of bodies, but in the thought
that moves them. The setting sun is hideous. Value lies in
thought and intention. Sentience is the only end. As without
it value is not, thus it is itself value. For this there is no
grounding; without it there is no ground. And as it is common
ground, we will stand on it, and gazing into our machines, deep
into our impenetrable-seeming web of device, we will see the
greatest beauty.
We will see ourselves.
Hello, us.